Mission Phase
Early Mission
Use the mission phase to decide how much route debt you can still safely carry.
Walkthrough / Bandel's Laboratory
Laboratory cleanup and pre-boss discipline. This page keeps the wording tight around the facts that public launch-window sources actually share, then turns those facts into a safer mission checklist.

Mission Phase
Use the mission phase to decide how much route debt you can still safely carry.
Route Role
This is the cleanest cross-checked memory hook for the chapter.
Pressure Read
Detours stack before the fight tempo spikes
Best Pairing
This page is built to sit beside collectibles, tips, boss, or news pages instead of pretending to do everything alone.
Mission Read
Cross-checked newspaper routes place three newspapers in Bandel's Laboratory, including the octopus-tank clue room, the desk by the stairs after the first boss, and the trash can after the elevator.
Public comic-strip routes agree on a tailpicked room near the final projector switch and a second comic behind the locked underground-lab door.
Baseball-card routes repeatedly tie this mission to the fenced crawlspace before Robo-Betty and the broken platform near the elevator.
Companion Pages
Version Note
This page was updated on April 29, 2026 using current launch-window public route material. The wording intentionally stays conservative where late-game guide detail is thinner or where stylized mission naming drifts across sources.
For patch-sensitive changes, route clarifications, or future DLC chain updates, compare this mission with the News & Patch Tracker.
Mission Chain
FAQ
Because cross-checked pickup routes keep referencing pre-Robo-Betty landmarks inside the lab, which makes cleanup timing matter.
Finish the locked rooms, projector detours, and upper-platform checks before the mission fully converts into boss momentum.
Yes. Multiple collectible categories overlap here, which makes it unusually efficient for disciplined early cleanup.